Zelda Breath of The Wild is easily one of the best open-world games in recent years. The vast environments and bevy of quests harkened back to Ocarina of Time. Taking what worked for both 2D and 3D Zelda entries, as well as introducing lessons learned from the immersive sim school of game design, Breath of The Wild pushed the limits of what a Zelda game could be and created an experience unlike any other.
What makes Breath of The Wild such a compelling experience is the freedom it gives you to do almost anything. It encourages experimentation. The developer included so much detail that you can ignore the main story and just get lost in discovery.
Seeing how the world reacts to your actions and the environment never gets old. This emergent gameplay is the foundation of Breath of the Wild, and people are still finding cool little details now. For example, have you seen how Bokoblins react when they see their fellow Bokoblin trapped in ice?
On Reddit, user Enkiduyu posted a screenshot of a Bokoblin pulling out a fire rod to free an ally that’s trapped in ice. Just another lovely touch to a game brimming with nice touches. Giving the enemy AI this opportunity to emote makes the game world feel much more alive. You almost feel kind of bad for freezing the guy after seeing such panic… almost.
Other commenters pointed out more neat details the game has to offer, like distracting enemies with frozen meat. User DementiaStorm64 points out that enemies will walk over to frozen meat, but get frustrated that the meat is frozen, and stay distracted longer as they struggle to eat the meaty popsicle.
There are tons of details that are still being uncovered in Breath of The Wild. We can’t wait for the sequel and hope we get a gameplay reveal sometime soon.
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