Total War: Rome Remastered is likely to have an impressive modding scene in the coming months. The game offered Steam Workshop support on release and the hub is already full of some great mods.
We’ll be looking at a selection of these. They include remakes of popular mods for the original Rome: Total War, and some upcoming mods that are on their way in the next few months.
Updated October 25, 2021, by Harry Alston:It’s now been a few months since Total War: Rome Remastered was released, and the workshop is full of some excellent mods to check out. We’re adding a few more of our favorites. It’s likely this game will continue to receive massive modding support into the future, much like its predecessor.
10 Better UI
Want a return to the classic UI of Rome: Total War and Medieval? Then this mod is the one for you. It was one of the most requested mods at launch and the mod is currently working well in its 2.0.2 version. Although the remastered version did include some serious UI overhauls, the changes weren’t really enjoyed by many of the diehard fans of the game. This Better UI mod takes it all back to basics, and sometimes, that’s not a bad thing.
9 More Money Mod
Along with changes to the UI, Total War: Rome Remastered had some strange balance changes made to money income. The More Money mod introduces better economic scaling for money-makers in the game, chiefly trade routes, taxes, farms, and mines. This mod hasn’t been updated in a while but can be used as a decent foundation if you want to keep the game mostly vanilla.
8 Total Conquest
Total Conquest is one of the first campaign overhauls available in Rome Remastered. In its current state, the mod adds 35 brand new provinces to the campaign map and unifies the existing Roman factions into one mega-faction.
At the time of writing, the mod has recently transformed the Brutii into the Kingdom of Epirus, a more historically accurate representation of what the world looked like at the beginning of the campaign’s timeline. The Scipii will also receive the same treatment (transformed into the Estrucan League) although that’s still a work in progress.
More is planned for the mod in the coming months, as well as adding new playable factions once the faction cap limited is increased.
7 RTR: Imperium Surrectum
Although this mod is not fully released, there is an early playable version of the mod now available and it’s likely to be one of the first great Rome Remastered mods. It comes from the teams behind the Rome Total Realism mod and Roma Surrectum mod for the original Rome: Total War.
If you haven’t played these two mods before, they’re campaign overhauls that are dedicated to historical accuracy and a level of detail that made them extremely popular in the Rome: Total War community. To see both teams working together on an ultra-mod for the Remastered version of the game is very exciting.
6 Barbarian Invasion: Naval Battles
This mod is completely bizarre (and amazing). Naval Battles have always been something lacking in the original Rome: Total War and its expansions, Alexander and Barbarian Invasion. How the creator has managed to incorporate custom naval battles into the game is beyond us, but it works very well.
There are custom unit models for the ships and for individual factions, as well as four custom battle maps. The mod does not currently work on the campaign map, although the creator has suggested this is something they’re working towards.
For an example of what the modding scene for this game might look like in a year’s time, the Barbarian Invasion: Naval Battles mod is the perfect place to start.
5 Recruitable Generals
A simple mod, but one that is already very popular. Recruitable Generals gives you the ability to recruit generals to lead your armies rather than risk your talented family members, similar to the function in Rome 2. Generals can be recruited once you’ve reached a Governor’s Palace or higher in the respective city.
As an additional function, the mod creator has also included shared shrines for the Roman factions and shared shrines for the Greek-culture factions, like the Greek Cities and Macedon. It would not be surprising if this mod was eventually incorporated into a much larger one.
4 Heirs of Alexander - Alexander’s Macedon and Ptolemaic Egypt
One of the benefits of Rome Remastered arriving alongside Alexander and Barbarian Invasion simultaneously is that assets can be chopped and changed from each of the games. In this case, the Macedon unique units from Alexander are placed into the main game.
The Heirs of Alexander mod also introduces some more historical accuracy to Egypt in the base game, providing them with a more Hellenistic theme, including Phalanx and Cavalry units more akin to the Greek Cities and Macedon. Carthage has also received the Poeni Infantry unit, which fights like the Roman legions. It’s about as close to Total War Troy you’ll get.
3 Greek Colonies
This mod adds in several new Greek colonies that are more historically accurate for the period, including Greek cities in Spain, Southern Gaul, and Italy. It is a relatively simple mod that will make a starting campaign as the Greek Cities more interesting. There are ten new provinces in total.
The creator has stated that they are looking to expand on the mod with future Greek factions (every city is currently under the Greek Cities banner) and merge the Roman factions together to provide more space for additional factions. The faction cap will be lifted at some point to let modders be more flexible with their creations.
2 The Hotseat Mod
This is a fascinating mod. It essentially introduces local campaign multiplayer to Rome Remastered and works in a similar fashion to mods for Medieval 2. In its current state, the mod only works for two players, you can’t save the game, and you can only play as the Scipii.
Remember, this is not a campaign multiplayer mod. That is something that is not currently available in the game, although there have been some rumors that Feral Interactive is considering some type of multiplayer campaign addition to the game. For the time being, The Hotseat Mod lets you and one other friend play the campaign on the same computer.
1 Upcoming Mods
Campaign overhauls are definitely expected within the next few months, including mods for Lord of the Rings and other fantasy settings, much like there was for Rome: Total War.
Other changes, like reverting the new UI to its original, and even mods that adjust some of the more wacky sound design choices taken by Feral Interactive, might also be coming in the next months.
NEXT: Total War: Rome Remastered: How To Use The New Merchants