The Nintendo Switch might be a mighty impressive handheld console, but it isn’t always the best place for last-generation ports. Despite boasting hardware that is comparatively more powerful than the Xbox 360 or PS3, the difference in architecture between a dedicated console and a mobile device is pretty stark. This has led to some ports to Nintendo’s hybrid platform being far from ideal or even acceptable ways to play specific games.

Thankfully, Catherine: Full Body does not suffer that same fate.

Releasing next Tuesday, July 7, for the Switch, Catherine: Full Body is a port of the 2019 PS4 remaster/definitive edition of the 2011 romance/sci-fi/horror story that is Catherine. Boasting a ton of extra content, new endings, and some quality of life features, it really is the best way to experience this weird tale of mid-life infidelity and awakening. It ran well on its last-generation home, made a fairly solid jump to PC, and has a fine port on the PS4 that boasts some very clean image quality.

The Switch version can’t quite match what the PS4 port looks like, but at least it doesn’t suffer from much in the way of slowdown or control issues. In the five hours I’ve currently spent with it, the only time I got the game’s framerate to buckle a bit was during the Stray Sheep segments and the stage intermission bits. It seems to run slightly better in portable mode (likely thanks to a decreased resolution), but slowdown never crops up during the puzzle sequences.

What can cause slowdown is suspending your Switch console overnight, and then resuming the next day. I had done that after the first night of playing this and encountered some weird glitches at the Stray Sheep. The framerate had basically plummeted to around 15 FPS and Erica was teleporting around in the background while serving customers. While funny to look at, that is definitely not how you want to experience Catherine. A quick restart of the console fixed the issue, but it seems suspending the console or switching games without rebooting results in some odd glitches. That is hardly a deal-breaker.

The only other potential downside would be that the audio mastering in portable mode is a little soft. If you use headphones, this won’t be much of an issue, but utilizing the Switch’s built-in speakers doesn’t result in a particularly loud experience. I had to practically max out my volume to hear anything. The lack of in-game volume sliders doesn’t even let you adjust whether or not you’d like vocals louder for the story segments. That’s a bit of a bummer.

As for minor drawbacks, the image quality can be a little soft. This doesn’t look noticeably better than the PS3 version, though it seems to output at 1080p in docked mode. There’s something of a harsh anti-aliasing method in play, so the game can appear a bit blurry at times. The text is nice and sharp, at least, and it’s not like Catherine doesn’t have an animated art style. Everything still looks very good, so this is more me being nitpicky. Obviously the Switch version is no contest next to the PS4 port.

Content-wise, everything here is the same exact game you’d get with the other version of Full Body. Actually, that isn’t entirely true: a bit of extra content in the form of new “ideal” voices for leading lady Catherine are exclusive to this Switch port. I wouldn’t consider that a strong reason to spend $50 if you already own the PS4 port, but the extra portability coupled with those new voices could be deciding factors if you’ve yet to play this before.

Any others issues with Catherine are just problems I have with the game itself. The new flashback sequences add some extra depth to protagonist Vincent and the addition of Rin to the story is a nice touch, but you still have some wonky controls during the puzzle segments and a bizarre late-game twist that kind of derails the introspective plot. On anything above Easy, the difficulty can be a bit punishing, as well. It’s something I take pride in having beaten on the PS3 years ago, but just know that Catherine doesn’t mess around.

You’d have to dig deep to find other problems with this Switch port. The suspend bug is something Atlus could easily patch out in the future. The same goes for the lack of volume sliders. At least you have the choice of using the original Japanese voice-overs and the English dub, something lacking in the original version. The subtitles are excellent (save for a few timing errors), so that is something that could help with the lackluster volume.

There’s really not a lot else to say about Full Body on the Switch. Atlus has turned in a commendable port for this fan-favorite title. If playing on the go is what you live for, this version is likely going to be the definitive port for you. Considering the PS4 version operates at 30 FPS, as well, the Switch port is even a close match for that.

If you’ve always been intrigued by what Catherine is about but didn’t have the time to dedicate to a home console, why not check out the Switch version of Catherine: Full Body? It’s definitely one of the better ports to Nintendo’s console that is currently available, even if the price is a little steep.

A Switch copy of Catherine: Full Body was provided to TheGamer for this impressions piece. Catherine: Full Body is currently available for PlayStation 4 and will soon release on Switch.

READ NEXT: Catherine Full Body: How To Get Every Ending In The Game